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Text File  |  2002-06-28  |  8KB  |  256 lines

  1. ;//////////////////////////////////////////////////////////////
  2. ; BANNER
  3.  
  4. [TEMPLATE_BANNER]
  5. RenderObj=    fe05a
  6. Color=        FA_WHITE_ADD
  7. AltColor=    FA_WHITE_ADD
  8. ;Justify=    CENTER,CENTER
  9. Justify=    CENTER,LEFT
  10. FontType=    FONT_MED
  11. EffectOn=    FA_SCROLL_LEFT,FA_FADE_IN
  12. EffectConst=    FA_SCROLL_LEFT
  13. EffectOff=    FA_SCROLL_LEFT,FA_FAST_FADE_OUT
  14. MouseOver=    NONE
  15. MouseClick=    NONE
  16.  
  17. [STR-0]
  18. Template0=    TEMPLATE_BANNER
  19. StringID=    Banner_fe05a
  20. ;String0=    <------------------------------ Width of Screen ------------------------------>
  21. String0=    Now select one of the ships to learn more about that particular profession.
  22. Attach=        BANNER
  23. WrapWidth=  2.0
  24. Offset=        0.5,0.0
  25.  
  26. ;//////////////////////////////////////////////////////////////
  27. ; Class
  28.  
  29. [TEMPLATE_CLASS]
  30. RenderObj=    fe05a
  31. Color=        FA_WHITE
  32. AltColor=    FA_GREEN
  33. Justify=    CENTER,CENTER
  34. FontType=    FONT_SMALL
  35. EffectOn=    FA_FADE_IN,FA_STAY_COMPLETE
  36. EffectConst=    FA_REVERT
  37. EffectOff=    NONE
  38. MouseOver=    FA_BLINK
  39. MouseClick=    NONE
  40.  
  41. [STR-1]
  42. Template0=    TEMPLATE_CLASS
  43. StringID=    Fighter_fe05a
  44. String0=    Fighter
  45. Attach=        Fighter
  46. FontType=    FONT_MED
  47. AltColor=    FA_BLACK
  48. EffectOn=    FA_DROP_SHADOW
  49. EffectConst=FA_DROP_SHADOW
  50. EffectOff=    FA_DROP_SHADOW,FA_FAST_FADE_OUT    
  51. MouseOver=    NONE
  52.  
  53. [STR-2]
  54. Template0=    TEMPLATE_CLASS
  55. StringID=    Trader_fe05a
  56. String0=    Tradesman
  57. Attach=        Trader
  58. FontType=    FONT_MED
  59. AltColor=    FA_BLACK
  60. EffectOn=    FA_DROP_SHADOW
  61. EffectConst=FA_DROP_SHADOW
  62. EffectOff=    FA_DROP_SHADOW,FA_FAST_FADE_OUT    
  63. MouseOver=    NONE
  64.  
  65. [STR-3]
  66. Template0=    TEMPLATE_CLASS
  67. StringID=    Explorer_fe05a
  68. String0=    Explorer
  69. Attach=        Explorer
  70. FontType=    FONT_MED
  71. AltColor=    FA_BLACK
  72. EffectOn=    FA_DROP_SHADOW
  73. EffectConst=FA_DROP_SHADOW
  74. EffectOff=    FA_DROP_SHADOW,FA_FAST_FADE_OUT    
  75. MouseOver=    NONE
  76.  
  77. [STR-4]
  78. Template0=    TEMPLATE_CLASS
  79. StringID=    Faction_fe05a
  80. String0=    Faction
  81. Attach=        button_name
  82. FontType=    FONT_MED
  83. EffectOff=    FA_FAST_FADE_OUT
  84. MouseOver=    NONE
  85. Justify=    CENTER,LEFT
  86.  
  87. [STR-5]
  88. Template0=    TEMPLATE_CLASS
  89. StringID=    confirm_fe05a
  90. String0=    Next
  91. Attach=        button_new
  92. Justify=    CENTER,RIGHT
  93. FontType=    FONT_MED
  94. EffectConst=    FA_DROP_SHADOW,FA_REVERT
  95. AltColor=    FA_BLACK
  96.  
  97. [STR-6]
  98. Template0=    TEMPLATE_CLASS
  99. StringID=    back_fe05a
  100. String0=    Previous
  101. Attach=        exit
  102. FontType=    FONT_MED
  103. Justify=    CENTER,LEFT
  104. EffectConst=    FA_DROP_SHADOW,FA_REVERT
  105. AltColor=    FA_BLACK
  106.  
  107. ;//////////////////////////////////////////////////////////////
  108. ; Class Information
  109.  
  110. [TEMPLATE_INFO]
  111. RenderObj=    fe05a
  112. Color=        FA_WHITE_ADD
  113. AltColor=    FA_WHITE_ADD
  114. Justify=    CENTER,LEFT
  115. FontType=    FONT_SMALL
  116. Spacing=    -1
  117. TimeSpacing=    .1
  118. Wait=        0
  119. EffectOn=    FA_WIPE_ON_RIGHT
  120. EffectConst=    NONE
  121. EffectOff=    NONE
  122. ;MouseOver=    FA_SCROLL_UP
  123. MouseOver=    NONE
  124. MouseClick=    NONE
  125.  
  126. [STR-7]
  127. Template0=    TEMPLATE_INFO
  128. StringID=    WrapInfo0
  129. String0=    
  130. Attach=        Text00
  131. Wait=        0
  132.  
  133. [STR-8]
  134. Template0=    TEMPLATE_INFO
  135. StringID=    WrapInfo1
  136. String0=    
  137. Attach=        Text01
  138. Wait=        0.1
  139.  
  140. [STR-9]
  141. Template0=    TEMPLATE_INFO
  142. StringID=    WrapStrength
  143. String0=    
  144. Attach=        Text02
  145. Wait=        0.2
  146.  
  147. [STR-10]
  148. Template0=    TEMPLATE_INFO
  149. StringID=    WrapWeakness
  150. String0=    
  151. Attach=        Text03
  152. Wait=        0.3
  153.  
  154. ;//////////////////////////////////////////////////////////////
  155. ; Information pertaning to the classes
  156.  
  157. ; TERRAN WARRIOR
  158. [CLASS-00]    
  159. Info0=        Employs hacking (to disable enemies) and rally (a group combat 'buff').
  160. Info1=        Can enrage (to draw enemy fire & protect group members) and also negotiate for good prices.
  161. Strength=    Strengths: Well armored. Good weapon skills, adept with missile weaponry. Very fast. Expansive cargo holds.
  162. Weakness=    Weaknesses: Poor reactor technology, must allocate energy wisely.
  163.  
  164. ; JENQUAI WARRIOR
  165. [CLASS-01]    
  166. Info0=        Can cloak, fold-space (short range teleport) and create 'psionic shields' for short term defense.
  167. Info1=        Can 'summon' enemies or group members to their location.
  168. Strength=    Strengths: Stealthy. Good weapon skills, adept with beam weaponry. Great reactor technology for lots of energy.
  169. Weakness=    Weaknesses: Only lightly armored with poor shielding.
  170.  
  171. ; PROGEN WARRIOR
  172. [CLASS-02]    
  173. Info0=        Can quickly deliver devastating damage at long ranges.
  174. Info1=        Can sustain heavy damage and still be viable in combat.
  175. Strength=    Strengths: Many weapon mounts, heavy armor and shields, field repair, taunt, and anchor abilities.
  176. Weakness=    Weaknesses: Slow, detectable, few system mounts, poor scanners.
  177.  
  178. ; TERRAN TRADESMAN
  179. [CLASS-10]    
  180. Info0=        Renown throughout the galaxy as the best traders and manufacturers.
  181. Info1=        Is useful to group with abilities to recharge shields, salvage extra goods, and rally forces.
  182. Strength=    Strengths: Drones, debuff and distraction skills, group abilities, manufacturing, reputation and faction bonuses.
  183. Weakness=    Weaknesses: Average speed and defenses, average weapon mounts and system quality.
  184.  
  185. ; JENQUAI TRADESMAN
  186. [CLASS-11]    
  187. Info0=        Renown throughout the galaxy as the best traders and manufacturers.
  188. Info1=        Is useful to group with abilities to recharge shields, salvage extra goods, and rally forces.
  189. Strength=    Strengths: Drones, debuff and distraction skills, group abilities, manufacturing, reputation and faction bonuses.
  190. Weakness=    Weaknesses: Average speed and defenses, average weapon mounts and system quality.
  191.  
  192. ; PROGEN TRADESMAN
  193. [CLASS-12]    
  194. Info0=        Renown throughout the galaxy as the best traders and manufacturers.
  195. Info1=        Is useful to group with abilities to recharge shields, salvage extra goods, and rally forces.
  196. Strength=    Strengths: Drones, debuff and distraction skills, group abilities, manufacturing, reputation and faction bonuses.
  197. Weakness=    Weaknesses: Average speed and defenses, average weapon mounts and system quality.
  198.  
  199. ; TERRAN EXPLORER
  200. [CLASS-20]    
  201. Info0=        Best sensors, stealth abilities, and system potential.
  202. Info1=        Is useful to group with the ability to jumpstart friends and pinpoint and share weaknesses on enemies.
  203. Strength=    Strengths: Many system mounts, cloaking, teleport, find weakness, jumpstart, prospecting and powerful scanning.
  204. Weakness=    Weaknesses: Poor shields and armor, few weapon mounts.
  205.  
  206. ; JENQUAI EXPLORER
  207. [CLASS-21]    
  208. Info0=        Best sensors, stealth abilities, and system potential.
  209. Info1=        Is useful to group with the ability to jumpstart friends and pinpoint and share weaknesses on enemies.
  210. Strength=    Strengths: Many system mounts, cloaking, teleport, find weakness, jumpstart, prospecting and powerful scanning.
  211. Weakness=    Weaknesses: Poor shields and armor, few weapon mounts.
  212.  
  213. ; PROGEN EXPLORER
  214. [CLASS-22]    
  215. Info0=        Can prospect, power-down (to avoid conflict) and gravity link (to slow/paralyze enemies).
  216. Info1=        Can jumpstart to rescue incapacitated friends.
  217. Strength=    Strengths: Well armored and shielded. Good weapon skills. Good scan range.
  218. Weakness=    Weaknesses: Small cargo space. Slow.
  219.  
  220. ;//////////////////////////////////////////////////////////////
  221. ; Temporary warning to be removed later
  222.  
  223. [TEMPLATE_READY]
  224. RenderObj=    fe05a
  225. Color=        FA_RED
  226. AltColor=    FA_RED
  227. Justify=    CENTER,CENTER
  228. FontType=    FONT_SMALL
  229. EffectOn=    FA_FADE_IN,FA_STAY_COMPLETE
  230. EffectConst=    FA_REVERT
  231. EffectOff=    FA_FAST_FADE_OUT
  232. MouseOver=    NONE
  233. MouseClick=    NONE
  234. Offset=        0.2,0.1
  235.  
  236. [STR-11]
  237. Template0=    TEMPLATE_READY
  238. StringID=    Fighter_TMP_fe05a
  239. String0=    NOT AVAILABLE DURING TEST
  240. Attach=        Fighter
  241.  
  242.  
  243. [STR-12]
  244. Template0=    TEMPLATE_READY
  245. StringID=    Trader_TMP_fe05a
  246. String0=    NOT AVAILABLE DURING TEST
  247. Attach=        Trader
  248.  
  249.  
  250. [STR-13]
  251. Template0=    TEMPLATE_READY
  252. StringID=    Explorer_TMP_fe05a
  253. String0=    NOT AVAILABLE DURING TEST
  254. Attach=        Explorer
  255.  
  256.